Tool Development Project

Project Type: Assignment

Platform: Personal Computer

Software: Unreal Engine

Role: Techincal Designer

Size of Team: 1

Time Line: 8 Weeks

Project Overview:

I created 3 tools over 8 weeks. I planned each tool with flow charts, wireframes, and research corresponding to the tool’s topic.

I was the sole developer for this project giving me flexibility in the development of the tools, this allowed me to make each tool tool in the pack different from the others.

Project Details

To create the 3 tools I had to learn how to use Editor Utility Widgets and Blueprints expanding my knowledge of Unreal Engine. Each Tool was Built upon the previous tools. By the 3rd tool, I was able to create a polished Character creator tool. The only detriment of the 3rd tool is the thumbnails I tried to to use thumbnail edit mode but that only allows the user to rotate and zoom. In the future I will try and fix this issue.